Description | Magic Lvl |
---|---|
Backstab Lvl. 1 Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 38 |
Backstab Lvl. 2 Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 39 |
Backstab Lvl. 3 Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 40 |
Confusion Lvl. 5 Throws the enemy into confusion, changing their target of attack. | 40 |
Critical Damage Lvl. 3 Increases Critical Damages by 93. | 40 |
Dagger Mastery Lvl. 9 Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 38 |
Dagger Mastery Lvl. 10 Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 39 |
Dagger Mastery Lvl. 11 Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 40 |
Deadly Blow Lvl. 1 Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 38 |
Deadly Blow Lvl. 2 Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 39 |
Deadly Blow Lvl. 3 Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 40 |
Drain Health Lvl. 17 Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 38 |
Drain Health Lvl. 18 Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 39 |
Drain Health Lvl. 19 Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 40 |
Freezing Strike Lvl. 3 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 30 Power and decreasing their Speed by 20% for 1 minute. | 38 |
Freezing Strike Lvl. 4 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 31 Power and decreasing their Speed by 20% for 1 minute. | 40 |
Hex Lvl. 1 Decreases the enemy's P.Def. by 23% for 30 seconds. | 40 |
Light Armor Mastery Lvl. 11 Increases P.Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 38 |
Light Armor Mastery Lvl. 12 Increases P.Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 39 |
Light Armor Mastery Lvl. 13 Increases P.Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 40 |
Power Break Lvl. 3 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 40 |
Silent Move Lvl. 1 Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP. | 40 |
Sting Lvl. 13 Attacks the enemy with 246 Power added to P. Atk., decreases the enemy's Speed by 20% and inflicts Bleed causing loss of 35 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 38 |
Sting Lvl. 14 Attacks the enemy with 262 Power added to P. Atk., decreases the enemy's Speed by 20% and inflicts Bleed causing loss of 35 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 39 |
Sting Lvl. 15 Attacks the enemy with 278 Power added to P. Atk., decreases the enemy's Speed by 20% and inflicts Bleed causing loss of 45 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 40 |
Unlock Lvl. 6 There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys. | 40 |
Vicious Stance Lvl. 6 Increases Critical Damages by 139. Additionally increased Critical Damage by 3%. Continuously consumes MP proportionately to the user's level. | 40 |